About Me
About Me
About Me
I'm Gilmour, a Graphic Design Team Lead & Hybrid Creator based in Malta. I currently co-lead a creative team at Marketing Park, balancing department operations and creative strategy with hands-on design to build semi-automated workflows that power high-volume, multi-brand output.
Having experimented with digital design tools from an early age, I built a strong practical foundation long before my first in-house role. Over 5+ years in the iGaming industry, I’ve operated at the intersection of visual craft and systems design, using my experience to bridge the gap between creative vision and technical operations.
Outside of team leadership, I channel my personal work into my creative alias, Anegma. It serves as an unrestricted outlet where I experiment across art, tech, and music, pushing my technical boundaries, exploring new tools, and keeping my creative mind energised.
I'm Gilmour, a Graphic Design Team Lead & Hybrid Creator based in Malta. I currently co-lead a creative team at Marketing Park, balancing department operations and creative strategy with hands-on design to build semi-automated workflows that power high-volume, multi-brand output.
Having experimented with digital design tools from an early age, I built a strong practical foundation long before my first in-house role. Over 5+ years in the iGaming industry, I’ve operated at the intersection of visual craft and systems design, using my experience to bridge the gap between creative vision and technical operations.
Outside of team leadership, I channel my personal work into my creative alias, Anegma. It serves as an unrestricted outlet where I experiment across art, tech, and music, pushing my technical boundaries, exploring new tools, and keeping my creative mind energised.
I'm Gilmour, a Graphic Design Team Lead & Hybrid Creator based in Malta. I currently co-lead a creative team at Marketing Park, balancing department operations and creative strategy with hands-on design to build semi-automated workflows that power high-volume, multi-brand output.
Having experimented with digital design tools from an early age, I built a strong practical foundation long before my first in-house role. Over 5+ years in the iGaming industry, I’ve operated at the intersection of visual craft and systems design, using my experience to bridge the gap between creative vision and technical operations.
Outside of team leadership, I channel my personal work into my creative alias, Anegma. It serves as an unrestricted outlet where I experiment across art, tech, and music, pushing my technical boundaries, exploring new tools, and keeping my creative mind energised.
Selected Work
Selected Work
Selected Work



Product Design | Touch Ergonomics | Multi-Device System
Product Design | Touch Ergonomics | Multi-Device System
Anegma | Gilmour Mangion 2026
Anegma | Gilmour Mangion 2026